Cadillacs and dinosaurs game facebook1/27/2024 Nobody needs to find that in the middle of the night, especially if the bin men aren't going to be round for another week. If you did, you'd probably find them hours later with their heads crammed into the oven and a beatific smile plastered across on their stupid charred faces. There's something inherently satisfying about watching people you hate get squished by dinosaurs, and while I'm sure the heroes of Cadillacs and Dinosaurs are lovely, lovely people if you get to know their story, their obsessions with hurling themselves into death's domain doesn't exactly make you want to invite them round for dinner. Believe me, I tried.Įxcept honestly, the deaths are the best part of the game. Your psychotic driver never slows down for a second, never mind picking up on the fact that it's hard to target incoming obstacles when they're whooshing past at Warp Factor YAAARGH! Even finishing the first level is an achievement, requiring absolute memorisation of every deathtrap even on the easiest mode. Anything else kills you dead and throws you right back to the start of the stage.ĭinosaurs leaning onto the screen. Little bumps and knocks on the road take off a bit of health, which is fine. The second is a sadistic level of difficulty that seems to take active offence at you getting it out of bed in the morning. The first is that you have to both drive and steer at the same time, which is trickier than it sounds when everything you need to dodge and hit jumps out of nowhere to hit you. You have been warned.Ĭadillacs and Dinosaurs adds two extras. ![]() Or in the case of a personal war injury, Mortimer and the Riddles of the Medallion, an edutainment element and songs that will never, ever get out of your skull. To try and compensate for the lack of real control, many games tried bolting bits onto the action. well, maybe we'll take a look at that some other week. Probably the most successful though was Rebel Assault, which mixed that approach and Star Wars to create. Megarace for instance squeezed three games out of this technique, and the comedy stylings of its human skidmark host Lance Boyle. The benefit of this approach was that this allowed for 3D animation far in advance of what any real-time engine could do at the time, and a few games even did it with enough style to thrive. These games worked, in the loosest possible sense, by playing a video on the screen and pasting your character, enemies and explosions over the top. This being a Sega CD game originally though, it should come as very little surprise to anyone who's ever seen games on that system that creators Rocket Science Games (named after what they clearly weren't, as with all subsidiaries of its parent company Games Worth Playing Inc.) opted to make an FMV shooter instead. ![]() Speaking of the “Mad Max style post-apocalypse wasteland but with dinosaurs” setting, this does lead to some classic clichés being missing from the game.There are cool things you could do in a world where people drive around in a Cadillac and also there are dinosaurs. So basically it’s another really solid CAPCOM scrolling beat ‘em up with a really unique and fun setting. There are also the health and weapon pick-ups (often from barrels!), and the weapons can include the usual melee weapons but can also include guns and explosives, which at the time was unique in my eyes (turns out it had already been done, but I wasn’t to know at the time!) The only other thing unique about the game is the fact that as well as the “Black Marketeers” gang you fight there are also titular dinosaurs that roam around the levels and will attack both you and your enemies indiscriminately, which is fun. Up to three players can play simultaneously and if more than one player does a special near another you can do a “Team Special”. You have your attack, your jump, your grapple (where you can attack and throw) and a health-draining special move, though this time you also have a special move that doesn’t deplete health, sort of like Streets of Rage II and onwards. ![]() Like a lot of these licensed games the actual core gameplay hasn’t been changed much, the characters and locales doing all the work in making it feel different compared to what came before it. Ah-ha! There’s a Cadillac! … Admittedly blurry, but as you can see by the normal health bar, that’s just the screen effect when you’re driving…
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